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Rek Seven
Probe Patrol
1937
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Posted - 2014.10.21 07:06:00 -
[1] - Quote
Klarion Sythis wrote: I don't think it's a good idea to rely on CCP to magic some content into exist for us. It's also unnecessary.
Just like N3PL and CFC (not aimed at you this time) could go create some content by going to war with one another, so could we by going and invading HK or something. Same issues; the people suggesting it don't have anything on the line, but more importantly, why?
That's not content, it's players interacting with the game and each other. You aren't adding to the content of book by read it and discuss with your friends what you did and didn't like.
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Rek Seven
Probe Patrol
1937
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Posted - 2014.10.21 10:51:00 -
[2] - Quote
No, the red Vs. blue model... Was i not clear the first time? 
The two groups in red Vs. blue are at constant war with each other but they come together to fight external threats. People in red vs. blue often make friends and go off and create their own corps. Now apply that to low class wormhole space and you will have a noow friendly, target rich environment that has a procedure in place to combat evictions by third parties.
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Rek Seven
Probe Patrol
1939
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Posted - 2014.10.21 11:55:17 -
[3] - Quote
Maybe we could start something like this Abraham 
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Rek Seven
Probe Patrol
1939
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Posted - 2014.10.21 17:05:57 -
[4] - Quote
It could work quite easily if you set it up right... Yes things will be a lot easier once corp roles and access rights are improved but there are several things you can do to secure your stuff through a system of combining roles, separate pos, pos paswords and personal hangars.
There would probably be a limit on the number of people you could have in a system before things get unmanageable/too costly so you simple move half of your corp to a second wormhole when this happens, rinse and repeat.
Day to day, these groups would do the same thing all wormholes do (shoot sleepers and pvp) but they have the added activity created around being under constant war and having a nemesis. The bigger the two sided get, the more they will bump into each other.
Personally, i would start this by having both groups move into their own C2 wormholes that have static HS and a static wormhole connection.
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Rek Seven
Probe Patrol
1941
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Posted - 2014.10.22 10:01:12 -
[5] - Quote
Axloth Okiah wrote:Not everyone, but most of us do... or at least I'd like to think so.
Hence I kind of fail to see how this wspace RvB thing is new, or (if they are meant to fight mostly each other) how is it viable given the randomness.
There's nothing new under the sun... However, if you're claiming it's already being done, i would be interested to know what corps/alliances are involved.
The arranged fights, uniting to kill a cap in k-space and the dogpile eviction mentality we currently have in wormhole space, would not be the same as bringing the RvB model to wormhole space.
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Rek Seven
Probe Patrol
1941
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Posted - 2014.10.22 12:55:43 -
[6] - Quote
Axloth Okiah wrote:Rek Seven wrote:The two groups in red Vs. blue are at constant war with each other but they come together to fight external threats. Uhmm apart from the lacking wardec, how is that different from the WH FAP? We shoot each other when we meet, but fleet up when theres some bigger fish to fry. I might be just misunderstanding what you are writing here and if thats the case, I'm afraid you will have to be more specific on how you foresee this wh RvB thing to actually work, because so far it's been quite vague.
I'm being vague because it's theory and i shouldn't need to spell the ins and outs of how a theoretical model works.
Before RvB maybe someone once said: "we can already fight each other,so what is to be gained from being at permanent war and having an enemy that is ultimately interested in perpetuating your success rather than focusing on your destruction?". That person clearly doesn't get it which seems to be the case here. If you can't see the difference of the current loose confederation of wormhole buddies and a structured organisation focused on creating constant conflict and a noob friendly environment, I can't help you.
Ultimately, i don't really care. I would rather CCP keep adding stuff to make wormhole more appealing but in the absence of that, i like to make suggestions now and again. 
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Rek Seven
Probe Patrol
1944
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Posted - 2014.10.22 22:05:41 -
[7] - Quote
How: Decide on a set of rules that help you achieve your goal and then work within those rules.
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Rek Seven
Probe Patrol
1944
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Posted - 2014.10.22 22:40:24 -
[8] - Quote
Fair enough. I don't know what you are expecting since said you understand the goal and you understand what RvB does...
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Rek Seven
Probe Patrol
1944
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Posted - 2014.10.23 07:09:38 -
[9] - Quote
Proclus Diadochu wrote: To be fair, Rek, as much as I like RvB, the last thing I'd like to see in wormholes is more structure, boundaries, and rules...
...That doesn't mean we should cultivate wormholes into a structured and governed zone. It should be fun and limitless. I feel this way about most of the game, but I understand the mechanics support cultivation in some cases, but wormholes isn't/shouldn't be that place.
But rules are fun Proc 
I understand what you're saying but don't think for a second that I would want to split the entirety of wormhole space into a one red team and a one blue team. I was just saying that if a group of players wanted to dramatically increase the population in wormhole space, it would be a far better to introduce a structured systems (a game within a game), instead of creating chat channels, forum posts and thinking happy thoughts.
At the end of the day, I'm happy sticking to what i have been saying for years; CCP adding new content is the only/best way to increase the population in wormhole space 
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Rek Seven
Probe Patrol
1945
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Posted - 2014.10.23 17:04:16 -
[10] - Quote
Axloth Okiah wrote:Imho any RvB thing across wspace will fail to work because the parties will simply not meet often enough to make it meaningful.
But it's not like they couldn't attack regular people... The RvB thing just provides FC with regular and guaranteed fights during the quieter times and i'd guess people would put scouts in the enemy teams wormhole just like people do in regular corps.
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